Br3yKinG Administratori
Detinator Steam : Da Arma Preferata : Ak47 Pistol Preferat : Deagle Localizare : Petrila City Mesaje : 274 Varsta : 29 Joburi/Distractii : Counter-Strike / Femeii Stare de spirit : Depinde!!
| Subiect: [Tutorial] Cum colorezi o comanda Lun Ian 16, 2012 5:57 pm | |
| Avem plugin-ul acesta
- Cod:
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#include <amxmodx> #include <amxmisc>
#define ACCESS ADMIN_SLAY
public plugin_init() { register_plugin("Restart","2.0","Alka") register_clcmd("say /restart","say_restart",ACCESS) register_clcmd("say_team /restart","say_restart",ACCESS) }
public say_restart(id) { if(!(get_user_flags(id) & ACCESS)) return server_cmd("sv_restart 1") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") } Adaugam la sfarsit asta
- Cod:
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stock chat_color(const id, const input[], any:...) { new count = 1, players[32] static msg[320] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") replace_all(msg, 190, "!n", "^1") replace_all(msg, 190, "!t", "^3") replace_all(msg, 190, "!t2", "^0") if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) write_byte(players[i]) write_string(msg) message_end() } } } } Acum plugin-ul arata asa
- Cod:
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#include <amxmodx> #include <amxmisc>
#define ACCESS ADMIN_SLAY
public plugin_init() { register_plugin("Restart","2.0","Alka") register_clcmd("say /restart","say_restart",ACCESS) register_clcmd("say_team /restart","say_restart",ACCESS) }
public say_restart(id) { if(!(get_user_flags(id) & ACCESS)) return server_cmd("sv_restart 1") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") client_print(0,print_chat,"[- - Restart Live - -]") } stock chat_color(const id, const input[], any:...) { new count = 1, players[32] static msg[320] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") replace_all(msg, 190, "!n", "^1") replace_all(msg, 190, "!t", "^3") replace_all(msg, 190, "!t2", "^0") if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) write_byte(players[i]) write_string(msg) message_end() } } } } Inlocuim
- Cod:
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client_print(0,print_chat, cu
- Cod:
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chat_color(0, iar plugin-ul devine
- Cod:
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#include <amxmodx> #include <amxmisc>
#define ACCESS ADMIN_SLAY
public plugin_init() { register_plugin("Restart","2.0","Alka") register_clcmd("say /restart","say_restart",ACCESS) register_clcmd("say_team /restart","say_restart",ACCESS) }
public say_restart(id) { if(!(get_user_flags(id) & ACCESS)) return server_cmd("sv_restart 1") chat_color(0,"[- - Restart Live - -]") chat_color(0,"[- - Restart Live - -]") chat_color(0,"[- - Restart Live - -]") chat_color(0,"[- - Restart Live - -]") chat_color(0,"[- - Restart Live - -]") chat_color(0,"[- - Restart Live - -]") chat_color(0,"[- - Restart Live - -]") } stock chat_color(const id, const input[], any:...) { new count = 1, players[32] static msg[320] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") replace_all(msg, 190, "!n", "^1") replace_all(msg, 190, "!t", "^3") replace_all(msg, 190, "!t2", "^0") if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) write_byte(players[i]) write_string(msg) message_end() } } } } Acum regula de colorare este
!g - verde !n - normal (culoarea chat-ului) !t - rosu/albastru
Si in final avem
- Cod:
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#include <amxmodx> #include <amxmisc>
#define ACCESS ADMIN_SLAY
public plugin_init() { register_plugin("Restart","2.0","Alka") register_clcmd("say /restart","say_restart",ACCESS) register_clcmd("say_team /restart","say_restart",ACCESS) }
public say_restart(id) { if(!(get_user_flags(id) & ACCESS)) return server_cmd("sv_restart 1") chat_color(0,"!t[- - Restart Live - -]") chat_color(0,"!t[- - Restart Live - -]") chat_color(0,"!t[- - Restart Live - -]") chat_color(0,"!t[- - Restart Live - -]") chat_color(0,"!t[- - Restart Live - -]") chat_color(0,"!t[- - Restart Live - -]") chat_color(0,"!t[- - Restart Live - -]") } stock chat_color(const id, const input[], any:...) { new count = 1, players[32] static msg[320] vformat(msg, 190, input, 3) replace_all(msg, 190, "!g", "^4") replace_all(msg, 190, "!n", "^1") replace_all(msg, 190, "!t", "^3") replace_all(msg, 190, "!t2", "^0") if (id) players[0] = id; else get_players(players, count, "ch") { for (new i = 0; i < count; i++) { if (is_user_connected(players[i])) { message_begin(MSG_ONE_UNRELIABLE, get_user_msgid("SayText"), _, players[i]) write_byte(players[i]) write_string(msg) message_end() } } } }
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