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 config pgl

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Detinator Steam : Nu
Arma Preferata : Ak47
Pistol Preferat : Deagle
Mesaje : 6

config pgl Empty
MesajSubiect: config pgl   config pgl EmptyLun Apr 09, 2012 12:20 pm

Pot folosi un astfel cfg in PGL?
Fara suferinte!~!


//--------------------( Taste si setari )----------------------//


unbindall
bind "TAB" "+showscores"
bind "ENTER" "adjust_crosshair"
bind "ESCAPE" "cancelselect"
bind "SPACE" "+bhop"
bind "'" "+moveup"
bind "+" "sizeup"
bind "," "buyammo1"
bind "-" "sizedown"
bind "." "buyammo2"
bind "/" "+movedown"
bind "0" "slot10"
bind "1" "slot1"
bind "2" "slot2"
bind "3" "slot3"
bind "4" "slot4"
bind "5" "slot5"
bind "6" "slot6"
bind "7" "slot7"
bind "8" "slot8"
bind "9" "slot9"
bind ";" "+mlook"
bind "=" "sizeup"
bind "[" "MP3PLAY"
bind "]" "VolumeCycle"
bind "`" "toggleconsole"
bind "a" "+moveleft"
bind "b" "buy"
bind "c" "radio3"
bind "d" "+moveright"
bind "e" "+use"
bind "f" "impulse 100"
bind "g" "drop"
bind "h" "+commandmenu"
bind "j" "cheer"
bind "k" "+voicerecord"
bind "l" "showbriefing"
bind "m" "chooseteam"
bind "n" "nightvision"
bind "o" "buyequip"
bind "q" "lastinv"
bind "r" "+reload"
bind "s" "+back"
bind "t" "impulse 201"
bind "u" "messagemode2"
bind "w" "+forward"
bind "x" "radio2"
bind "y" "messagemode"
bind "z" "radio1"
bind "~" "toggleconsole"
bind "UPARROW" "awp;primammo; secammo; vesthelm; defuser; hegren; flash; flash; sgren;"
bind "DOWNARROW" bind "o" "m4a1; ak47; primammo; secammo; vesthelm; defuser; hegren; flash; flash; sgren;"
bind "LEFTARROW" "deagle; secammo; vesthelm; defuser; hegren; flash; flash; sgren;"
bind "RIGHTARROW" "famas; galil; primammo; vesthelm; defuser; secammo; hegren; flash; flash; sgren;"
bind "ALT" "+strafe"
bind "CTRL" "+duck"
bind "SHIFT" "+speed"
bind "F1" "autobuy"
bind "F2" "rebuy"
bind "F5" "snapshot"
bind "F6" "save quick"
bind "F7" "load quick"
bind "F10" "quit prompt"
bind "INS" "+klook"
bind "PGDN" "+lookdown"
bind "PGUP" "+lookup"
bind "END" "centerview"
bind "MWHEELDOWN" "cl_righthand 0"
bind "MWHEELUP" "cl_righthand 1"
bind "MOUSE1" "+attack"
bind "MOUSE2" "+attack2"
bind "PAUSE" "pause"
_cl_autowepswitch "0"
_snd_mixahead "0.1"
ati_npatch "1.0"
ati_subdiv "2.0"
bgmvolume "1.000000"
bottomcolor "6"
brightness "1"
cl_allowdownload "1"
cl_allowupload "1"
cl_backspeed "400"
cl_cmdbackup "2"
cl_cmdrate "101"
cl_corpsestay "600.000000"
cl_crosshair_color "50 250 50"
cl_crosshair_size "small"
cl_crosshair_translucent "1"
cl_dlmax "96"
cl_download_ingame "1"
cl_dynamiccrosshair "1"
cl_forwardspeed "400"
cl_himodels "0"
cl_idealpitchscale "0.8"
cl_lc "1"
cl_logocolor "#Valve_Orange"
cl_logofile "lambda"
cl_lw "0"
cl_minmodels "0"
cl_radartype "0"
cl_righthand "1"
cl_shadows "1"
cl_timeout "35"
cl_updaterate "101"
cl_vsmoothing "0.05"
cl_weather "1"
con_color "255 255 255"
console "1.000000"
crosshair "1.000000"
fastsprites "0"
fps_max "121.0"
fps_modem "121.0"
gamma "3"
gl_dither "1"
gl_flipmatrix "0"
gl_fog "1"
gl_monolights "1"
gl_overbright "0"
gl_polyoffset "0.1"
hisound "1"
hpk_maxsize "4"
hud_capturemouse "1"
hud_centerid "0"
hud_draw "1"
hud_fastswitch "0"
hud_saytext_internal "1"
hud_takesshots "0"
joystick "0"
lookspring "0.000000"
lookstrafe "0.000000"
m_filter "1"
m_forward "1"
m_pitch "0.022000"
m_side "0.8"
m_yaw "0.022"
model "gordon"
MP3FadeTime "2.0"
MP3Volume "0.8"
mp_decals "300.000000"
name "*mLs|cS* M!3ZU"
net_graph "3"
net_graphpos "1"
net_graphwidth "300"
net_scale "5"
developer "1"
r_bmodelhighfrac "30.0"
r_detailtextures "2.0"
s_a3d "0"
s_automax_distance "30"
s_automin_distance "2"
s_bloat "2.0"
s_distance "60"
s_doppler "0.0"
s_eax "0.0"
s_leafnum "0"
s_max_distance "1000"
s_min_distance "5"
s_numpolys "200"
s_polykeep "1000000000"
s_polysize "10000000"
s_refdelay "4"
s_refgain "0.4"
s_rolloff "1.0"
s_verbwet "0.25"
sensitivity "5.530000"
skin ""
spec_autodirector_internal "1"
spec_drawcone_internal "1"
spec_drawnames_internal "1"
spec_drawstatus_internal "1"
spec_mode_internal "4"
spec_pip "0"
suitvolume "1.250000"
sv_aim "1000000000000000000000000000000000000000000000000000000000000"
sv_voiceenable "1"
team ""
topcolor "30"
viewsize "110"
voice_enable "1"
voice_forcemicrecord "1"
voice_modenable "1"
voice_scale "2"
volume "0.4"
setinfo "" "1"
setinfo "_vgui_menus" "1"
setinfo "_ah" "1"
setinfo "" "1"
+mlook


//--------------------( Comenzi admin PGL )--------------------//

// wait alias
alias wait4 "wait; wait; wait; wait"
alias wait8 "wait; wait; wait; wait; wait; wait; wait; wait"
alias wait0 "wait; wait; wait; wait; wait; wait; wait; wait; wait; wait"
alias wait16 "wait8; wait8"
alias wait1s "wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0; wait0"
alias wait3s "wait1s; wait1s; wait1s"
alias wait5s "wait1s; wait1s; wait1s; wait1s; wait1s"

// map start
alias svinit "wait4; admin_rcon mp_fadetoblack 1; wait4; admin_rcon mp_maxrounds 55; wait4; admin_rcon mp_roundtime 1.75; wait4; admin_rcon mp_startmoney 800; wait4; admin_rcon mp_freezetime 10; wait4"
alias pglknife "admin_rcon sv_restart 1; svinit; wait1s; admin_say Prepare for KNIFE ROUND; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say Knife ROUND is ON. Aruncati armele/bomba in baza."
alias pglstart "admin_rcon sv_restart 1; svinit; wait1s; admin_say 1st RESTART; wait1s; admin_say Teams get ready to start; admin_rcon sv_restart 1; wait1s; admin_say 2nd RESTART; wait1s; admin_say GL and HF both teams; admin_rcon sv_restart 5; wait5s; admin_say PGL GAME IS ON"
alias warmup "wait4; admin_rcon mp_fadetoblack 0; wait4; admin_rcon mp_maxrounds 0; wait4; admin_rcon mp_roundtime 1.75; wait4; admin_rcon mp_startmoney 16000; wait4; admin_rcon mp_freezetime 5; wait4"
alias pglwarmup "admin_rcon sv_restart 1; warmup; wait1s; admin_say WARM ROUND"

//Comenzile de mai jos in consola (daca aveti admin cu rcon)
//pglknife = pentru a incepe runda Knife Round
//pglstart = pentru a incepe jocul
//pglwarmup = pentru warmup


//--------------------(Reload & Cover Alias)-------------------//
alias +reload1 "+reload; wait; -reload; radio1; menuselect 1; say_team cover me I'm reloading;
wait; slot10"
alias -reload1 "slot10; wait; wait; slot10"

//--------------------( Network )------------------------------//

rate "9999"
cl_rate "9999"
ex_interp "0.05"
cl_timeout "35"


//--------------------( Bunny-Hop )----------------------------//

bind space "+bhop"
alias +bhop " alias _special hkhop; hkhop"
alias -bhop "alias _special slot10"
alias hkhop "+jump; wait; -jump; wait; special"

//--------------------( Name Cycler )--------------------------//

alias switchname name1
alias name1 "name *mLs|cS* M!3ZU; alias switchname name2"
alias name2 "name *mLs|cS* M!3ZU; alias switchname name3"
alias name3 "name *mLs|cS* M!3ZU; alias switchname name1"

bind "n" "switchname"

//--------------------( Crosshair )----------------------------//

bind "enter" adjust_crosshair

//--------------------( MP3 CycleThru )------------------------//

bind "[" "MP3PLAY" // this cycles thru the songs
bind "]" "VolumeCycle" // this cycles thru the MP3 volume settings
bind "p" "MP3 stop"
volume 0.4 // this is cs GAME volume , I keep it low cuz mp3's dont play that loud in game

alias "MP3PLAY" "tunes1"
alias "tunes1" "MP3 play MP3/1; alias MP3PLAY tunes2"
alias "tunes2" "MP3 play MP3/2; alias MP3PLAY tunes3"
alias "tunes3" "MP3 play MP3/3; alias MP3PLAY tunes4"
alias "tunes4" "MP3 play MP3/4; alias MP3PLAY tunes5"
alias "tunes5" "MP3 play MP3/5; alias MP3PLAY tunes6"
alias "tunes6" "MP3 play MP3/6; alias MP3PLAY tunes7"
alias "tunes7" "MP3 play MP3/7; alias MP3PLAY tunes8"
alias "tunes8" "MP3 play MP3/8; alias MP3PLAY tunes9"
alias "tunes9" "MP3 play MP3/9; alias MP3PLAY tunes10"
alias "tunes10" "MP3 play MP3/10; alias MP3PLAY tunes11"
alias "tunes11" "MP3 play MP3/11; alias MP3PLAY tunes12"
alias "tunes12" "MP3 play MP3/12; alias MP3PLAY tunes13"
alias "tunes13" "MP3 play MP3/13; alias MP3PLAY tunes14"
alias "tunes14" "MP3 play MP3/14; alias MP3PLAY tunes15"
alias "tunes15" "MP3 play MP3/15; alias MP3PLAY tunes16"
alias "tunes16" "MP3 play MP3/16; alias MP3PLAY tunes1"

//--------------------(THESE ARE VOLUME SETTINGS )-------------//

alias "VolumeCycle" "MP3V1"
alias "MP3V1" "MP3Volume 0.1; alias VolumeCycle MP3V2"
alias "MP3V2" "MP3Volume 0.2; alias VolumeCycle MP3V3"
alias "MP3V3" "MP3Volume 0.3; alias VolumeCycle MP3V4"
alias "MP3V4" "MP3Volume 0.4; alias VolumeCycle MP3V5"
alias "MP3V5" "MP3Volume 0.5; alias VolumeCycle MP3V6"
alias "MP3V6" "MP3Volume 0.6; alias VolumeCycle MP3V7"
alias "MP3V7" "MP3Volume 0.7; alias VolumeCycle MP3V8"
alias "MP3V8" "MP3Volume 0.8; alias VolumeCycle MP3V9"
alias "MP3V9" "MP3Volume 0.9; alias VolumeCycle MP3V10"
alias "MP3V10" "MP3Volume 1.0; alias VolumeCycle MP3V11"
alias "MP3V11" "MP3Volume 0.9; alias VolumeCycle MP3V12"
alias "MP3V12" "MP3Volume 0.8; alias VolumeCycle MP3V13"
alias "MP3V13" "MP3Volume 0.7; alias VolumeCycle MP3V14"
alias "MP3V14" "MP3Volume 0.6; alias VolumeCycle MP3V15"
alias "MP3V15" "MP3Volume 0.5; alias VolumeCycle MP3V16"
alias "MP3V16" "MP3Volume 0.4; alias VolumeCycle MP3V17"
alias "MP3V17" "MP3Volume 0.3; alias VolumeCycle MP3V18"
alias "MP3V18" "MP3Volume 0.2; alias VolumeCycle MP3V1"

//--------------------( BINDS )--------------------------------//

bind "F3" "say_team GO GO GO!!! X1(A)"
bind "F4" "say_team GO GO GO!!! X2(B)"
bind "MWHEELDOWN" "cl_righthand 0"
bind "MWHEELUP" "cl_righthand 1"

//--------------------( WEPONS )-------------------------------//

bind "UPARROW" "awp;primammo; secammo; vesthelm; defuser; hegren; flash; flash; sgren;"
bind "DOWNARROW" "m4a1; ak47; primammo; secammo; vesthelm; defuser; hegren; flash; flash; sgren;"
bind "LEFTARROW" "deagle; secammo; vesthelm; defuser; hegren; flash; flash; sgren;"
bind "RIGHTARROW" "famas; galil; primammo; vesthelm; defuser; secammo; hegren; flash; flash; sgren;"
bind "MOUSE5" "defuser; hegren; flash; flash; secammo;"
bind "MOUSE4" "mp5; primammo; secammo; vesthelm; defuser; hegren; flash; flash; sgren;"
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config pgl

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